60s412V
Headrush Impulse Responses

60s412V

Inspired by Marshall® 4x12 1960V

Typical interpretation:

  • 60s → vintage 60s cabinet
  • 412 → 4x12 case
  • V → variant “Vintage / V30 / specific mic”

In practice: IR more mid-focused and aggressive than the “A” version, ideal for rock, hard rock, metal

Recommended Parameters

Gain (dB)

IR volume (non-distortion)

  • It is used for correct gain staging
  • Avoid digital clipping

HeadRush treats the signal as an analog chain → the gain is added between blocks (HeadRush)

Examples:

  • Clean: -5 dB
  • Rock: -7 dB
  • Metal: -9 / -12 dB

IR “V” curtains to be more present → often you need to lower it more

HiCut (Hz)

Cuts high frequencies (treble)

  • Reduces digital fizz
  • simulates microphone roll-off

“Lower frequency = less high” (HeadRush)

Realistic range:

  • 4kHz → 9kHz

Examples:

  • Dark Vintage: 4.5 kHz
  • Rock: 6–7 kHz
  • Modern Metal: 7–8.5 kHz

With “60s412V”: caution: it can become sharp → use lower HiCut

LoCut (Hz)

Cuts low frequencies

  • eliminates mud
  • avoids conflict with bass/drums (sevenstring.org)

Realistic range:

  • 70Hz → 150Hz

Examples:

  • Clean: 80 Hz
  • Rock: 100 Hz
  • Metal tight: 120–140 Hz

IR “V” often has more controlled low-end → you can turn up LoCut

Mix (%)

Blend between direct and IR signal

  • 100% = standard
  • <100% = parallel

Real use:

  • Guitar → always 100%
  • Sound design → 70–90%

Pro Tips

Universal starting point:

  • Gain: -8 dB
  • HiCut: 6.5 kHz
  • LoCut: 110 Hz
  • Mixes: 100%

If the sound is:

  • too “mosquitoy” → lower HiCut
  • too “boxy” → raise LoCut
  • too compressed → lowers Gain IR

Setup Examples

Hard Rock (Slash / Guns)

Gain-7 dB
HiCut6.5 kHz
LoCut100 Hz
Mixes100%

Sound:

  • medium present, warm crunch

Modern Metal (tight)

Gain-10 dB
HiCut7.5 kHz
LoCut130 Hz
Mixes100%

Sound:

  • aggressive, defined, no mud

Classic vintage rock

Gain-6 dB
HiCut5.5 kHz
LoCut90 Hz
Mixes100%

Sound:

  • soft but with highlighted mids